Post by Zander Carval on Nov 24, 2017 20:44:40 GMT
[nospaces]
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19
19
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Male
Male
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Straight
[break]Straight
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Merfolk
Merfolk
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Cabin boy
Cabin boy
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Colton Haynes
Colton Haynes
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Zander Carval
Zander Carval
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Magical Ability:
Legs – Zander can, as any merfolk, turn his tail into a pair of legs. It is his most practiced ability, and thus he can shift in a few minutes. However, changing his legs back into a tail is nearly instantaneous, and not always by his will. In contact with water, scales begin to appear upon his skin, and complete submersion of his lower half forces him to shift to having a tail again.
[break][break]
The Kiss - A kiss from any merfolk can grant the ability to breathe underwater to someone. Zander is a fairly young merman, and as such his kiss allows for only half an hour worth of underwater breathing time.
[break][break]
Siren's Song – With Zander, this ability is a bit of a hit and miss. Though he doesn't need to be literally singing to weave his magic through his voice, this ability is rather weak. At most, he could perhaps lull someone easier to sleep, or soothe somone away from an irritated or angry state of mind. However, there were plenty of times when this ability backfires on him, mostly when his targets realize what he was doing.
[break][break]
Appearance:
Zander is a strapping young lad, standing lean and wiry at five feet, nine inches(~175cm). With his short, dark brown hair and captivating, crystal-blue eyes, the merman attracts positive attention, for the most part, though he is oblivious of doing so. His naivety shines through his warm smile and awkwardness in nearly any social situation.
[break][break]
The young man doesn't have much in terms of wardrobe, dressing as any sailor of low standing does. Loose-fitting, flowing shirt, red head-bandana, a pait of trousers with a sash and a cutlass – they are all common thing he wears and bears, and he goes around barefoot unless he has to go ashore.
[break][break]
His merman tail is a thing of beauty. Nearly six feet long, its scales are light gray, with a mother of pearl sheen playing over it in colorful tones of blue, green and purple.
[break][break]
Personality:
Zander is as adorable as he is attractive. The young man is charming, in an insecure, fumbling sort of way. There is still a lot he needs to learn about the lands ashore, specifically where social interactions are concerned.
[break][break]
When not stumbling his way through life, Zander can be quite clever, often thinking out of the box. He has a sharp wit, which when coupled with his tendency to run his mouth without thinking, does get him in a lot of trouble.
[break][break]
All his flaws notwithstanding though, the man is sincere to a fault, his true colors always on display through his expressions, if not his words. He couldn't lie to save his life, due to his code that when broken, gives him an ample amount of guilt. Naive and noble on one hand, but understanding that reality is not all roses on the other, the young man is torn between the two in a turmoil.
[break][break]
History:
Zander was born in a small, aquatic village on the outskirts of the merfolk kingdom. Their and their ancestors' life was a peaceful one, despite the war. Once the treaty had been finally signed by the merfolk however, the kingdom no longer supported sinking of ships, at least not to the ravenous degree it had before. Thus, a lot of people who still sang sailors to their doom moved away, further and further. It wasn't long before they came upon Zander's small village, and decided to settle there, driving the locals away through intimidation and force.
[break][break]
With nothing but clothes upon their backs, Zander's family fled, but being one of many that did so, the young merman eventually lost them in the scuffle. For a few years he wandered, searching, until a rumour brought him ashore. There he fumbled even more in his quest, until a pirate crew took him on, of all things.
[break][break]
Miscellaneous:
N/A for now.
Magical Ability:
Legs – Zander can, as any merfolk, turn his tail into a pair of legs. It is his most practiced ability, and thus he can shift in a few minutes. However, changing his legs back into a tail is nearly instantaneous, and not always by his will. In contact with water, scales begin to appear upon his skin, and complete submersion of his lower half forces him to shift to having a tail again.
[break][break]
The Kiss - A kiss from any merfolk can grant the ability to breathe underwater to someone. Zander is a fairly young merman, and as such his kiss allows for only half an hour worth of underwater breathing time.
[break][break]
Siren's Song – With Zander, this ability is a bit of a hit and miss. Though he doesn't need to be literally singing to weave his magic through his voice, this ability is rather weak. At most, he could perhaps lull someone easier to sleep, or soothe somone away from an irritated or angry state of mind. However, there were plenty of times when this ability backfires on him, mostly when his targets realize what he was doing.
[break][break]
Appearance:
Zander is a strapping young lad, standing lean and wiry at five feet, nine inches(~175cm). With his short, dark brown hair and captivating, crystal-blue eyes, the merman attracts positive attention, for the most part, though he is oblivious of doing so. His naivety shines through his warm smile and awkwardness in nearly any social situation.
[break][break]
The young man doesn't have much in terms of wardrobe, dressing as any sailor of low standing does. Loose-fitting, flowing shirt, red head-bandana, a pait of trousers with a sash and a cutlass – they are all common thing he wears and bears, and he goes around barefoot unless he has to go ashore.
[break][break]
His merman tail is a thing of beauty. Nearly six feet long, its scales are light gray, with a mother of pearl sheen playing over it in colorful tones of blue, green and purple.
[break][break]
Personality:
Zander is as adorable as he is attractive. The young man is charming, in an insecure, fumbling sort of way. There is still a lot he needs to learn about the lands ashore, specifically where social interactions are concerned.
[break][break]
When not stumbling his way through life, Zander can be quite clever, often thinking out of the box. He has a sharp wit, which when coupled with his tendency to run his mouth without thinking, does get him in a lot of trouble.
[break][break]
All his flaws notwithstanding though, the man is sincere to a fault, his true colors always on display through his expressions, if not his words. He couldn't lie to save his life, due to his code that when broken, gives him an ample amount of guilt. Naive and noble on one hand, but understanding that reality is not all roses on the other, the young man is torn between the two in a turmoil.
[break][break]
History:
Zander was born in a small, aquatic village on the outskirts of the merfolk kingdom. Their and their ancestors' life was a peaceful one, despite the war. Once the treaty had been finally signed by the merfolk however, the kingdom no longer supported sinking of ships, at least not to the ravenous degree it had before. Thus, a lot of people who still sang sailors to their doom moved away, further and further. It wasn't long before they came upon Zander's small village, and decided to settle there, driving the locals away through intimidation and force.
[break][break]
With nothing but clothes upon their backs, Zander's family fled, but being one of many that did so, the young merman eventually lost them in the scuffle. For a few years he wandered, searching, until a rumour brought him ashore. There he fumbled even more in his quest, until a pirate crew took him on, of all things.
[break][break]
Miscellaneous:
N/A for now.
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Illyrianna
Illyrianna
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N/A
N/A
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N/A
N/A
[attr="class","trinCredits"]TABLE BY TRINITY @ ADOXOGRAPHY
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